[BC]'s FLASHLIGHT MADNESS
Click on the smaller images
to view larger screenshots.
(Taken @ 800x600x16-bit on a Viper 550 TNT)


Download the map:
FTP1: bc_flashlightmadness.zip (364k)
FTP2: bc_flashlightmadness.zip (364k)
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Game                    : KINGPIN (full retail) - DEATHMATCH
Title                   : [BC]'s Flashlight Madness                           
Filename                : bc_flashlightmadness.bsp                               
URL                     : http://www.cap-n-yo-ass.com/kp/
Release Date            : Thursday, July 22, 1999
                                                                     
Author                  : Brian '[BC] Boss' Stewart aka Truzenzuzex[BC]   

Home/Testing Server     : [BC]'s Cap-N-Yo-Ass KP Deathmatch                  

E-mail                  : truz@cap-n-yo-ass.com
Author Homepage         : http://www.cap-n-yo-ass.com/kp/                         
Other Levels            : none yet. First map since Quake/Duke3D era
                                                                     
Description             : This is large 2 room warehouse with various degrees
                          of poor lighting for the slave labor workforce.  Flashlights
                          come in very handy for this level.  Yes, they DO work.  May
                          require some tweaking of your video settings.  Known to work
                          on TNT and TNT2 cards.

Additional Credits to   : Borrowed the a Half-Life forklift from prefrabs.design.net 
                          (Fork Lift2 - Author:  Adam Grebinsky), and the fire barrel
                          from KP prefabs (Barrel Fire - Author:  KungFu)

Extras                  : I have included my SOURCE .MAP file for others to look at
                          and learn from.  If you expand my map into a larger level 
                          please let me know and give me due credit.

Comments                : Hopefully other authors will includes their source .MAP files
                          to help the maps grow...


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*** INSTALLATION ***

1) Unzip the *.ZIP file to x:\kingpin\main\maps\ (where x: is the drive letter)
2) Load Kingpin as the command line "x:\kingpin\kingpin.exe +map [insertname of bsp]" OR 
   load Kingpin as the command line "x:\kingpin\kingpin.exe +developer 1" and hit
   the tilde key (~) to bring down the console and then type "map [insertname of bsp]"

* Play Information *

Single Player           : To explore the map
Deathmatch              : Hell yes, suitable for 2-8 players. 4 seems a good number.

* Construction *

Base                    : New level from scratch
Editor(s) used          : KPradiant
Build Time              : 3 days including several revisions after playtesting
Known Bugs              : none. maybe a texture off here or there that i missed

Compile machine         : P2-350 with 128 megs PC100 DIMM
QBSP3                   : default
QVIS3 (-level 4)        : default
QRAD3 (-extra -chop 32) : -bounce 40 -extra

Brushes                 : 495
Entities                : 193

* Copyright / Permissions *

Copyright (c) 1999 BRIAN STEWART.  
This level may be electronically distributed only at no charge 
to the recipient, and may not be modified in any way.  
This text file must be included with the level.

This level MAY NOT be distributed on any commercial CD-ROM 
without prior, explicit consent from above author.

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